Mage/Breaking Points

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All Mages have a few key psychological components that help them keep their Wisdom in check. As such, the following items are universal breaking points for Mage characters:

  • Murder, either witnessing or participating
  • Torture, including rape, either witnessing or participating
  • Using Magic in such a way that you gain Paradox over 3 points
  • Deliberate use of Magic to victimize a non-supernatural
  • Coming close to death (a lethal wound in the last 3 boxes or any aggravated damage)


Beyond those universal breaking points, each character is unique and takes an additional 5 breaking points. These can be generated by answering the questions at character creation.

  • What is the worst thing your character has ever done using his or her power?
  • What is the worst thing your character can imagine himself doing?
  • What is the worst thing your character can imagine someone else doing?
  • What scares your character about magic?
  • What would your character do to achieve his or her goals?

Additional Points of Note

  • Mages don't suffer Wisdom loss for witnessing supernatural events or horror *except* those originating with the Abyss.
  • Suffering a Breaking Point because of magic doesn't make the modifier worse. Killing in self-defense is still -4

Modifiers

  • Magical coercion -1 to -3, depending on severity
  • Magically transforming someone against their will -2
  • Creating a soul stone -1
  • Exiling someone into the Shadow -2
  • Causing a Possession -2
  • Preventing an Awakening -4
  • Stealing a soul -4
  • Destroying a soul -5