Resources List

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Resources List - What is There and what is Rare

In Safe Haven itself, there are some existing stockpiles of resources. But there are no more factories churning out goods, no more parade of trucks carrying in food and restocking grocery stores, no refineries making gasoline or Propane. People are having to adapt, to adopt a philosophy of "Grow it yourself, Barter, or Go Without." Here is a listing of some available resources and their relative scarcity. "Old style" farming skills and techniques become very valuable, the skills for canning and preserving food also greatly increase in value, as do 'old-time' skills like weaving and spinning, sewing clothing, blacksmith work glassblowing, and pottery.

Some things, like batteries, pre-made ammunition, light bulbs, toilet paper, paper products in general, man-made pharmaceuticals, man-made chemical preparations, gasoline and diesel fuel, Propane, LP Gas, Kerosene and 'disposable' medical supplies are in very -finite- supply and will need to be conserved quite carefully.

Meat

  • Beef Cattle - Beef requires a lot of grazing area and clean water to produce. It will be rare, and expensive, extremely quickly.
  • Dairy Cattle - These also require a lot of feeding and care. Cow's milk is going to be quite pricy.
  • Sheep - Sheep are heavy grazers and quickly reduce their pasturage to bare ground with roots. The problem of needing them for wool is a real one, and it may be possible to keep them with enough land by rotating pasturage to let the land recover. Sheep /must/ be supervised. They are very stupid, and if one runs off a cliff the whole flock may follow.
  • Pigs - These can quickly be bred back to hardier stock. Able to forage if supervised. A bit labor intensive. Smart animals, they respond well to trained herding dogs.
  • Goats - Hardy and clever, easy to keep, provide meat, milk and in some cases wool. A good choice for the area.
  • Rabbits - Very easy to raise and care for, provide meat and in some cases wool, need pens for safety.
  • Domestic fowl - Chickens and ducks are easy to care for and raise. Provide Eggs, meat and feathers.
  • Wild Game - Fish and shellfish and crustaceans are VERY available for the catching. It is /possible/ to venture into the forest to go hunting or trapping or both, but it is monster-infested and damaged by the cataclysm, so go at your own risk.
  • Canned Meat - A non-replacable commodity that can be bartered or scavenged for. Once the last canned ham is devoured, it is gone.

Plants and Vegetables

  • Canned Goods - This stuff can be scavenged, but when it is finally gone there will be no more and people will have to rely on home-canning.
  • Herbs and Spices - Once the dried stocks that are in stockpiles is gone, it will all rely on what people can scavenge, grow or forage. Exotic spices like Saffron threads, anything that cannot be grown locally, suddenly have increased tremendously in value.
  • Things that can be locally grown with comparative ease: Wheat, Corn, Barley, Potatoes, Oats, Hay, Apples. Greenhouse-grown crops - Peas, Broccoli, vegetables that need the warmer environment.
  • Easily available wild: Blueberries, Cranberries.
  • Maple Syrup production is possible.
  • Black and Green Tea - This is going to become a very expensive commodity quickly. With no ability to import, it becomes a scavenged item.
  • Herbal teas - Can be locally produced, especially if there are greenhouses.
  • Coffee - Cannot be locally produced barring the use of magic. This will become a valuable commodity quickly.
  • Marijuana - Maine's #1 crop. Freely available.
  • Tobacco - It is hard to do because the growing season is shorter, but it is not impossible to grow tobacco in Maine. The prepared stocks of tobacco products will be used up overt time and will have to be replaced with hand-rolled or pipe tobacco.

Other Goods

  • Alcohol - Once the reserves of fine bottled whiskey and other liquors are gone, its White Lightning or beer for everyone.
  • White Sugar - Only obtainable in stockpiles. Cannot be made locally.
  • Brown Sugar - Sugar Cane can be raised in Maine with some care.
  • Molasses - Sorghum can be raised in Maine.
  • Honey - Bees can be kept, and the provide honey, wax and Royal Jelly.
  • Salt - From stockpiles and scavenging for refined salt. Sea salt - the Ocean is easily available.
  • Metal goods are going to quickly need to be provided by crafters. There is a finite supply of ready to use hunting broad-head arrows.
  • Carpentry will quickly become a valued skill for building everything from homes to furniture.
  • Watercraft - It may be possible to salvage watercraft. It is certainly possible to build them if the right skills can be found.

Getting Around

  • Transport by motor vehicle that requires gasoline or Diesel fuel, of Avgas, is going to become increasingly rare.
  • Horse - There were quite a few horses in Safe Haven at the end. Discounting geldings, there are probably enough horses available to breed and use as transport.
  • On foot or by bicycle - Probably increasingly common.

A Note on Medical Supplies and Equipment

As time passes the local medical facilities are going to start running low on consumable medical supplies, and on drugs. Doctors and nurses will have to come up with innovative ways around this. In part some of the 'disposable' supplies might be reusable. Some drugs can be extracted from a herbal source, such as Digitalis from Foxglove plants. Some things will just run out,. like hand sanitizer and the reagents needed for lab tests. As the equipment itself wears out it will have to be coaxed along to continue functioning. Once the Insulin is gone, some diabetics will die, when the strong pain medications are exhausted Marijuana will become a pain reliever. When the seizure meds are gone, epileptics will be uncontrolled. And when the psych meds run out...well. (barring magical intervention to provide needed substances of course.)